ForgeOS for Gaming Studios
In live development · coming soon
Kleos Bug Bounty
Make bug reporting feel like part of the game—not paperwork outside it.
A live-development concept for a character-led Discord bug-bounty loop: community reports become structured issues, resolution travels back to the reporter and approved rewards recognise useful contributions.
Discuss a build for your studioTHE RECIPIENT
Built around a real operating constraint.
Currently being developed as a future community-to-development bridge.
Community bug reports can arrive without the context a development team needs, then disappear into an issue list without giving the reporter closure or recognition.
THE CONSTRAINTS
Useful only if it respects the messy parts.
- 01
The character voice must remain appropriate to the game and community.
- 02
Reports need triage and abuse protection before becoming development work.
- 03
Rewards and resolution messages require verified status rather than automatic assumptions.
THE SYSTEM
The mechanism currently being built.
Planned character-led Discord intake.
Planned structured issue compilation and triage handoff.
Planned resolution feedback and approved reporter recognition.
DEVELOPMENT PREVIEW
No borrowed credibility. Proof comes when the loop works.
This is deliberately not presented as a completed case study. The public page will earn that label only after the report, triage, resolution and recognition loop has working evidence.
BOUNDARIES
Automation stops where trust needs a person.
This page is a development preview, not a completed case study.
Planned capabilities are not presented as working outcomes.
A completed page will require real report, triage, resolution and reward evidence.
COST TREATMENTInternal development · no client priceCommercial scope and pricing have not been published.
Valuable on its own.
Kleos is being designed to stand alone as a community bug-report and recognition loop for a single game.
More powerful when connected.
As part of ForgeOS for Gaming Studios, it is intended to connect community evidence with triage, development status and accountable follow-up.
ADAPTABILITY
The mechanism transfers. The implementation stays specific.
Shape the bot around the game's own character, lore and community norms.
Connect to the studio's issue tracker only after triage rules are approved.
Choose recognition and reward rules that the studio can verify and sustain.
NEXT STEP